|
Post by toyknight on Dec 21, 2017 12:17:54 GMT -8
First of all, regards to anyone who is reading this and thanks to your support. To begin with, Ancient Empires Reloaded is a free fan-made game, no profit is gonna be made out of it and we won't pay anyone to do the work. So if you like the game and want to help improve it, please check below. TranslationPlease check the tutorial thread for detailed guides. Game ArtHere comes the nice but hard part. So to begin, you can find the game's assets pack here (as of version 2.1.7), don't worry too much it's simply for reference sake. So what you can help with? 1. Create new unit icons (24x24, 2 frames, 4 team colors). You can find the team color palette here. 2. Create new tile icons (24x24, water or snow based) 3. Improve any images assets that you think needs some rework. Note: It's recommended that you post your new image assets here or in a new thread, so other players can review it and give their opinions. Directly send it my way if you think it's good enough. CampaignsYes you can help create new campaigns. Simply speaking, you need to provide map design and how events are gonna trigger on each map. Anyway this is not well documented for now, I will try to make a more detailed guide when I get the time. (Tell you what, some of the challenge stages are designed by players, including that impossible Blitzkrieg) Special Thanksoceanzh - Creator of Paladin, Berserker, Archmage, Ice Elemental and a lot of small icons. One of our earliest team member back in 2015. blackwave - Designer of BW's Warroom, helped in game balancing during early development, helped migrating old 1.3 campaigns to 2.0. Very skilled strategy game player, AWBW member. Majirefy - Our dear admin, also Asian server supporter, App Store page owner. XUNzhenzhe - Creater of Mermaid, Druid, cliff & water temple tiles, new game icon and play store banner (he has not joined the forum which is a shame) td209 - He helped A LOT in the game balancing (any one who has played against him online knows how good he is). Like blackwave he is also an AWBW member.
|
|
|
Post by W on Dec 22, 2017 21:06:41 GMT -8
How about add more default map? (System Map) That will be a good idea, because : -some people tend more like to use system Map than using Online Map. They're always think, map from developer will more balanced than map from other people - To Reach Online Map they need to make a account first. So i think system map is good idea to make some newbie people can play skirmish more easier
Also, some system map is unbalanced ( for example, Map Winterstorm, blue can move first, that make blue tim can get more house in middle) I will post map change idea for system map later Also, please get back "Map Design" threads in this forum -.- please
Sorry for my bad english XD
|
|
|
Post by toyknight on Dec 23, 2017 9:39:37 GMT -8
How about add more default map? (System Map) That will be a good idea, because : -some people tend more like to use system Map than using Online Map. They're always think, map from developer will more balanced than map from other people - To Reach Online Map they need to make a account first. So i think system map is good idea to make some newbie people can play skirmish more easier Also, some system map is unbalanced ( for example, Map Winterstorm, blue can move first, that make blue tim can get more house in middle) I will post map change idea for system map later Also, please get back "Map Design" threads in this forum -.- please Sorry for my bad english XD About the map it's a good idea, I totally forgot that. Perhaps I will take some time to choose some good maps from the map database and put them in the default maps. As for unbalanced system map I can't do much about that since I am not that good in map balancing. I will ask my test group if any one has the spirit to do it, you are welcome to give it a try if you want to.
|
|
|
Post by W on Dec 23, 2017 14:15:49 GMT -8
First of all, regards to anyone who is reading this and thanks to your support. To begin with, Ancient Empires Reloaded is a free fan-made game, no profit is gonna be made out of it and we won't pay anyone to do the work. So if you like the game and want to help improve it, please check below. TranslationPlease go to github.com/toyknight/project_aeii for detailed guides. Game ArtHere comes the nice but hard part. So to begin, you can find the game's assets pack here (as of version 2.1.7), don't worry too much it's simply for reference sake. So what you can help with? 1. Create new unit icons (24x24, 2 frames, 4 team colors). You can find the team color palette here. 2. Create new tile icons (24x24, water or snow based) 3. Improve any images assets that you think needs some rework. Note: It's recommended that you post your new image assets here or in a new thread, so other players can review it and give their opinions. Directly send it my way if you think it's good enough. CampaignsYes you can help create new campaigns. Simply speaking, you need to provide map design and how events are gonna trigger on each map. Anyway this is not well documented for now, I will try to make a more detailed guide when I get the time. (Tell you what, some of the challenge stages are designed by players, including that impossible Blitzkrieg) Special Thanksoceanzh - Creator of Paladin, Berserker, Archmage, Ice Elemental and a lot of small icons. One of our earliest team member back in 2015. blackwave - Designer of BW's Warroom, helped in game balancing in early development, helped migrating old 1.3 campaigns to 2.0. Very skilled strategy game player, AWBW member. Majirefy - Our dear admin, also Asian server supporter, App Store page owner. XUNzhenzhe - Creater of Mermaid, cliff & water temple tiles, new game icon and play store banner (he has not joined the forum which is a shame) td209 - He helped A LOT in the game balancing (any one who has played against him online knows how good he is). Like blackwave he is also an AWBW member. Also what's AWBW mean?
|
|
|
Post by toyknight on Dec 23, 2017 15:50:57 GMT -8
|
|
|
Post by rezatim on Dec 23, 2017 16:47:32 GMT -8
Can i send zip Game art through email same as for the translation?
|
|
|
Post by toyknight on Dec 26, 2017 13:07:54 GMT -8
Can i send zip Game art through email same as for the translation? Sure you can.
|
|
|
Post by NDjeneralBN on Jan 7, 2018 13:53:44 GMT -8
How can i contact oceanzh and XUNzhenzhe?
|
|
|
Post by toyknight on Jan 8, 2018 17:26:43 GMT -8
How can i contact oceanzh and XUNzhenzhe? You can find oceanzh's email in his forum profile. As for XUNzhenzhe I'm not sure if he's willing to give his contact information so let me ask him when I get the chance.
|
|
|
Post by NDjeneralBN on Jan 8, 2018 23:56:34 GMT -8
How can i contact oceanzh and XUNzhenzhe? You can find oceanzh's email in his forum profile. As for XUNzhenzhe I'm not sure if he's willing to give his contact information so let me ask him when I get the chance. Ok i understan.I just wanted to talk with them about the terrain desains. I totaly understand XUNzhenzhe.
|
|
|
Post by W on Jan 22, 2018 15:33:56 GMT -8
First of all, regards to anyone who is reading this and thanks to your support. To begin with, Ancient Empires Reloaded is a free fan-made game, no profit is gonna be made out of it and we won't pay anyone to do the work. So if you like the game and want to help improve it, please check below. TranslationPlease go to github.com/toyknight/project_aeii for detailed guides. Game ArtHere comes the nice but hard part. So to begin, you can find the game's assets pack here (as of version 2.1.7), don't worry too much it's simply for reference sake. So what you can help with? 1. Create new unit icons (24x24, 2 frames, 4 team colors). You can find the team color palette here. 2. Create new tile icons (24x24, water or snow based) 3. Improve any images assets that you think needs some rework. Note: It's recommended that you post your new image assets here or in a new thread, so other players can review it and give their opinions. Directly send it my way if you think it's good enough. CampaignsYes you can help create new campaigns. Simply speaking, you need to provide map design and how events are gonna trigger on each map. Anyway this is not well documented for now, I will try to make a more detailed guide when I get the time. (Tell you what, some of the challenge stages are designed by players, including that impossible Blitzkrieg) Special Thanksoceanzh - Creator of Paladin, Berserker, Archmage, Ice Elemental and a lot of small icons. One of our earliest team member back in 2015. blackwave - Designer of BW's Warroom, helped in game balancing in early development, helped migrating old 1.3 campaigns to 2.0. Very skilled strategy game player, AWBW member. Majirefy - Our dear admin, also Asian server supporter, App Store page owner. XUNzhenzhe - Creater of Mermaid, cliff & water temple tiles, new game icon and play store banner (he has not joined the forum which is a shame) td209 - He helped A LOT in the game balancing (any one who has played against him online knows how good he is). Like blackwave he is also an AWBW member. Why td209 is so unactive right now :/
|
|
|
Post by felipe on Jan 22, 2018 18:37:25 GMT -8
We want the td209 and all of you development team, the group already has 6 members: kevin, felipe (or brazil), wibian, franckyy, kiroumaru and the balanced one entered last now, missing only you.
|
|
|
Post by NDjeneralBN on Jan 26, 2018 12:19:22 GMT -8
toyknight i have a question.Do you know any program where i can create textures on PC.(Since dont know programs on Pc that could help me) so if you can tell me what programs people that created current textures were using.
|
|
|
Post by toyknight on Jan 26, 2018 17:24:56 GMT -8
toyknight i have a question.Do you know any program where i can create textures on PC.(Since dont know programs on Pc that could help me) so if you can tell me what programs people that created current textures were using. A lot of artists use Photoshop, our dear XUNzhenzhe is no exception.
|
|
|
Post by NDjeneralBN on Jan 27, 2018 2:57:27 GMT -8
toyknight i have a question.Do you know any program where i can create textures on PC.(Since dont know programs on Pc that could help me) so if you can tell me what programs people that created current textures were using. A lot of artists use Photoshop, our dear XUNzhenzhe is no exception. thanks
|
|