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Post by keeperoffire on Nov 8, 2019 3:39:02 GMT -8
I create a 24 h game and my friend plays normally, but when a player finish his turn, next player has his timeout is 12h47m, not 24h. What is happened? Can someone show me why?
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Post by keeperoffire on Nov 9, 2019 3:21:03 GMT -8
I found that: If a player finish his turn when his time is lower than 1 hour, the next player will have timeout is 12 hours + some minutes. Is it a bug or a feature, toyknight ?
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Post by keeperoffire on Nov 9, 2019 16:56:11 GMT -8
I have seen it on several occasions, only once did I manage to observe what happened when the clock reaches zero with less hours and it turned out that the remaining time that was initially missing is added, I mean, even if a player appears with fewer hours, it will not happen to the next player when it reaches zero, the 24 must first pass and for this, the remaining hours are automatically added. It seems that it may be an error in the information shown. I have also seen something similar in newly opened rooms, the remaining time does not match what should be. Ok, janomasterone. So it can be error in app on my phone. Maybe it is processed in server to ensure each player has enough time for his turn
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ftgg
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Posts: 52
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Post by ftgg on Nov 10, 2019 4:14:15 GMT -8
This is the current rule. Every time a new turn starts, the timer will be increased by 12 hours, but not more than 24 hours.
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