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Post by NDjeneralBN on Dec 15, 2018 11:42:23 GMT -8
Unit:Abomonation Unit type: Building troop Unit type:not mage
Abilities: -House of horror -Unded -Cursed mansion -unholy being -building
-House of horror This unit cannot be bought but can be created by merging 2 ghouls and 2 ghosts. (500 money + ??) into 1 unit.you cant summon this unit on watter other building or bridges.
-Cursed Mansion This unit cannot move and does not recive any negative debufs.From this building you can buy ghouls and cursed souls.
-Unholy being This unit can eather summon 4 gravestones around it or summon 4 tentacles that can attack with 2 blocks of distance until the start of the next your turn.
-Building this unit is treated as abuilding and doesant recives bonus damage from the attackers except catapults.And does not heal.This unit doesant recives bonus from the terrain and canot lvl up.
cost-250+250+?+? damage tentacles-45 range 2 movvement-none defence:35
about other units i will post them later-tell me your opinions on this one and death unit
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Post by v4lkyri3m4ni4c on Dec 15, 2018 14:51:14 GMT -8
That's a lot mate.
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Post by v4lkyri3m4ni4c on Dec 15, 2018 21:08:46 GMT -8
Well then, if XunZheZhe is free, VAMPIRE NEEDED!
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Post by v4lkyri3m4ni4c on Dec 15, 2018 22:09:05 GMT -8
i propose to add a unded boss unit.that cost 600 like other units. it could be a suport unit for the unded or something.or you need to use some sort of summoning requarements. 2 units that gets on my mind are grim reaper and abomonation. Should my suggested vampire cost 1k gold?
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Post by NDjeneralBN on Dec 24, 2018 9:00:46 GMT -8
Unit:Fire elemental abilities: -Living torch- -Flaming step- son of fire
Living torch Watter units like mermaid,ice elementals and aqua elementals gain 150 damage when attacking fire type unit. Flaming step When this unit moves it leaves a fire trail that damages all units on it applieing to them fire or burn status that deals 10 damage to a unit.fire trail can be gone if watter unit wallkes over it.(unit recives 10 damage in total and does not get applied a effect. burning)
son of fire this unit can move throw magma and lava terrain using 1 movemant an recives fire buf thhat heals this unit.
cost:300
atk:50 def:10 mov:4 range:1 type:magic
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Post by NDjeneralBN on Dec 24, 2018 9:14:15 GMT -8
Unit: Living Volkan
abilities -living torch- -eruption- -son of fire-
son of fire this unit can move throw magma and lava terrain using 1 movemant an recives fire buf thhat heals this unit.
Living torch Watter units like mermaid,ice elementals and aqua elementals gain 150 damage when attacking fire type unit.
eruption this unit can erupt around itself and make a big fire cyrcle that applies fire status to enemy units and yours.
cost atk:50 def:30 mov:5 range:1 type:mealy
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Post by v4lkyri3m4ni4c on Dec 25, 2018 6:04:21 GMT -8
Well then, we must wait till XunZheZhe is free. Only then toyknight will decide whose idea deserved to be added.
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Post by NDjeneralBN on Dec 26, 2018 7:35:09 GMT -8
new unit: Burger monster. abilitie: it tastes good.........................................................100% is gona be in next update....lol
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Post by v4lkyri3m4ni4c on Dec 26, 2018 14:52:11 GMT -8
new unit: Burger monster. abilitie: it tastes good.........................................................100% is gona be in next update....lol I doubt toyknight will add it.
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Post by aditya22082002 on Dec 28, 2018 2:12:39 GMT -8
New unit Pizza master Ability - units will be busying in eating pizzas
Now what do u say lol
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Post by aditya22082002 on Dec 28, 2018 2:14:05 GMT -8
new unit: Burger monster. abilitie: it tastes good.........................................................100% is gona be in next update....lol I m sure Otherwise we gonna take the raspberries of toyknight lol
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Post by v4lkyri3m4ni4c on Dec 28, 2018 2:26:04 GMT -8
new unit: Burger monster. abilitie: it tastes good.........................................................100% is gona be in next update....lol I m sure Otherwise we gonna take the raspberries of toyknight lol And turn them into raspberry pies.
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Post by kiroumaru on Jan 2, 2019 0:27:52 GMT -8
New unit : Treant
cost 500 gold atk : 55 def : 10 mov : 3 range : 1
Abilities: - Living Armor : choose 1 unit within 4 tiles to be given a positive status of living armor (same like druid's inspired). - Son of forest - (Son of mountain) <-- i'm not sure if this ability should be added.. if this ability doesn't get added, pls increase the atk and def a little to compensate perhaps
new buff : Living armor : units with this buff gain extra 2 ability, son of forest and son of mountain. This buff last for 2 turns
I suggest this bcos theres 3 negative status effects ; blind , poisoned , and weakened. while theres only 1 positive status, and only druid have it.... so that means the game will be slightly centralized around druid, and more druid means that unit with assault forces are weaker in the meta, bcos druid and unit with assault force are not complementing each other nicely.
It feels like assault force is more of a negative ability bcos it prevent this unit from receiving support from druid. btw now that units that can get supported can have much faster level up and units with assault force cost a lot of gold, getting level up faster is better priority for expensive units than for cheaper units. so to unable to get support from druid, it is a huge drawback imo....
So this living armor buff and ability , is made to slightly compensate the play-style of assault force units, hit n run style . So now treant and assault force units can complement each other nicely while having positive status effect. unlike druid with assault force units, which is very incompatible.
also to slightly nerf golem, now that ghost is becoming weaker, golem is getting too strong imo . Now with living armor, there are other units that can have son of mountain ability (same like golem).
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Post by kiroumaru on Jan 2, 2019 0:38:54 GMT -8
New unit: Lancer / Knight / Cavalry / Centaur
cost 600 gold atk 65 def 10 mov 6 range 1
ability : elbow room: if this unit is standing on a road or plain terrain, he gets extra 10 damage assault force Charge / double-edge /life or death : whenever this unit starts an attack, he get bonus 15 atk, but enemy also gain 15 attack limited maneuverability : at max, this unit can only receive +5 bonus defense from terrain
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Post by v4lkyri3m4ni4c on Jan 2, 2019 3:16:34 GMT -8
New unit : Treant cost 500 gold atk : 55 def : 10 mov : 3 range : 1 Abilities: - Living Armor : choose 1 unit within 4 tiles to be given a positive status of living armor (same like druid's inspired). - Son of forest - (Son of mountain) <-- i'm not sure if this ability should be added.. if this ability doesn't get added, pls increase the atk and def a little to compensate perhaps new buff : Living armor : units with this buff gain extra 2 ability, son of forest and son of mountain. This buff last for 2 turns I suggest this bcos theres 3 negative status effects ; blind , poisoned , and weakened. while theres only 1 positive status, and only druid have it.... so that means the game will be slightly centralized around druid, and more druid means that unit with assault forces are weaker in the meta, bcos druid and unit with assault force are not complementing each other nicely. It feels like assault force is more of a negative ability bcos it prevent this unit from receiving support from druid. btw now that units that can get supported can have much faster level up and units with assault force cost a lot of gold, getting level up faster is better priority for expensive units than for cheaper units. so to unable to get support from druid, it is a huge drawback imo.... So this living armor buff and ability , is made to slightly compensate the play-style of assault force units, hit n run style . So now treant and assault force units can complement each other nicely while having positive status effect. unlike druid with assault force units, which is very incompatible. also to slightly nerf golem, now that ghost is becoming weaker, golem is getting too strong imo . Now with living armor, there are other units that can have son of mountain ability (same like golem). This is different from what I suggested, but makes sense. toyknight, what's your opinion?
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