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Post by NDjeneralBN on Dec 12, 2020 2:33:41 GMT -8
for now the full plan is to make all types of bridges for watter. so i still have to do a side conector and a village temple model.
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Post by NDjeneralBN on Dec 19, 2020 14:41:13 GMT -8
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Post by v4lkyri3m4ni4c on Jan 18, 2021 5:45:09 GMT -8
Yes toyknight pls add that one
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Post by NDjeneralBN on Mar 28, 2021 11:12:04 GMT -8
here are two 24x24 bridge models one is a merger betwen 4 bridges and other is merging 2 on sides. if possible can you toyknigt see how this looks in the game?
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Post by toyknight on Apr 4, 2021 14:32:59 GMT -8
View AttachmentView Attachmenthere are two 24x24 bridge models one is a merger betwen 4 bridges and other is merging 2 on sides. if possible can you toyknigt see how this looks in the game? Looks good, just need the 4 corners, 4 T sections and the cross section so I can test it out.
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Post by v4lkyri3m4ni4c on Apr 5, 2021 5:31:04 GMT -8
Do it
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Post by NDjeneralBN on Apr 7, 2021 2:51:06 GMT -8
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Post by NDjeneralBN on Apr 7, 2021 2:52:15 GMT -8
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Post by NDjeneralBN on Apr 7, 2021 2:52:58 GMT -8
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Post by NDjeneralBN on Apr 7, 2021 2:53:46 GMT -8
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Post by NDjeneralBN on Apr 7, 2021 2:54:11 GMT -8
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Post by NDjeneralBN on Apr 7, 2021 2:59:24 GMT -8
I had some problems with posting images. i had to post 3 on each post. hope youl see all 13 pictures i posted. they are all 24x24. in total i did + path four T paths and four L paths. also i did 4 dead end paths so we could have maps with better estetics so we doesnt have sharp end bridges. if there is any problem with any of the bridges or need changes just send me message and screenshoot to see what to fix.
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Post by toyknight on Apr 7, 2021 14:41:25 GMT -8
I had some problems with posting images. i had to post 3 on each post. hope youl see all 13 pictures i posted. they are all 24x24. in total i did + path four T paths and four L paths. also i did 4 dead end paths so we could have maps with better estetics so we doesnt have sharp end bridges. if there is any problem with any of the bridges or need changes just send me message and screenshoot to see what to fix. Thanks! Will test it out in the coming weeks. Hang tight.
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Post by NDjeneralBN on Apr 9, 2021 13:35:19 GMT -8
I hope those models fit the game. I honestly think we need to make sea terrain more diverse. I like Valks idea for a bridge with a house on it. I think it would be better for sea maps then to randomly place normal houses with normal terrain. Il start working on these models. (House on bridges.) Il make few normal ones then il try to make a new watter house for the game. (Also can someone help me. How do i post images from my phone. My laptop died long ago and i have left with my trusty mobile only.) I imagine next update will be great xD
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Post by nishu5421 on Apr 9, 2021 21:45:38 GMT -8
Hllo everyone there is a serious issue in the gane . Its about golem as you know it's defending unit so it must have good defence and it has too . But I think golem is nothing in front of a dragon it deals very high damage to golem So all I want to say is melee masters should take 50% less damage to golem plz ensure this in next update . Also dragon seems to be much more powerful than its price .melee masters should take 25% more damage in close combat instead of present 50% .
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