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Post by kiroumaru on Jul 10, 2018 7:06:19 GMT -8
There is son of land ability bugs,
So the bug is, unit with son of land ability, Such as berserker and druid,
When travelling through " bridge terrain" its like they are travelling through " sea terrain" It takes 3 movement for them to travel through 1 space of bridge terrain
Pls try check it
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Post by toyknight on Jul 10, 2018 12:14:43 GMT -8
Can you provide a screenshot?
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Post by kiroumaru on Jul 10, 2018 17:10:19 GMT -8
I dont know how to attach screenshot here, sorry, can u explain how to attach screenshot?
But its easy to check, just create skirmish in crucible map, and buy druid/berserker, and let them cross the bridge, u will see it
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Post by toyknight on Jul 10, 2018 17:13:58 GMT -8
I dont know how to attach screenshot here, sorry, can u explain how to attach screenshot? But its easy to check, just create skirmish in crucible map, and buy druid/berserker, and let them cross the bridge, u will see it You can upload to imgur and copy the link here.
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Post by kiroumaru on Jul 10, 2018 19:36:31 GMT -8
Can you provide a screenshot? I think it refers to this (see image), have the capabilities of the bridge changed in the new update? Huh?? Why is it different in this map? Btw jano, can u try it in crucible map?
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Post by kiroumaru on Jul 10, 2018 19:37:29 GMT -8
I dont know how to attach screenshot here, sorry, can u explain how to attach screenshot? But its easy to check, just create skirmish in crucible map, and buy druid/berserker, and let them cross the bridge, u will see it You can upload to imgur and copy the link here. Wow ive never done that, maybe ill do it when i have time
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Post by NDjeneralBN on Jul 11, 2018 4:14:23 GMT -8
in the description son of land it is stated that unit with this abilitie need 2 points of movement to move on watter terrains.(i also had that problem before but toyknight stated that bridges are watter terrains)
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Post by kiroumaru on Jul 11, 2018 20:59:05 GMT -8
I see, so its intentional, my bad --'
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Post by aditya22082002 on Jul 12, 2018 8:36:19 GMT -8
It is really good for wolves and berserker
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Post by NDjeneralBN on Jul 14, 2018 2:42:19 GMT -8
in the description son of land it is stated that unit with this abilitie need 2 points of movement to move on watter terrains.(i also had that problem before but toyknight stated that bridges are watter terrains) oh! I did not realize it, now they have a phobia about water, it does not seem right because the bridges are made to simulate a solid ground (but if it is a special bridge at water level, it would make sense because the sons of the land are very sensitive water) Your post now is the same thing what i fought when i realized. Also dialog betwen toyknight,aditya and me was like this: Me:Toyknight someting is wrong with son of land. Toyknight:We changed that,so now is different. Me:Wait that is not ok!Bridges are solid structures.I still have a problem. Toyknight:Read the description. Me:Toyknight there is bug in the sistem!Son of land... Toyknight:READ THE DESCRIPTION Me:But son of.. Toyknight:READDESCRIPTION!!!!!!!!!!!!!!!! Me:Oh,i see now,sory my bad,this will not happen again. Toyknight:Ok,that is done. [15 MINUTES LATER] Me:Toyknight!!!!!!!!Druid can now give units with abilitie to ocupy structures another move!!!Thats a big bug you need to... Toyknight:Read the description... [Facepalm] Aditya:Where are my burgers?? toyknightaditya22082002
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