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Post by brasil on Jan 16, 2018 15:48:13 GMT -8
Shark would be a unit that moved very well by the water, and was as strong as the elemental with a detail its defense would be stronger, without having the necessity of each turn to recover.
Mr. maps would be a unit that only he could edit the map in the course of the war, change could happen by block eg he would have the power to change a mountain to a forest for example would be interesting.
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Post by NDjeneralBN on Jan 18, 2018 6:44:32 GMT -8
Shark would be a unit that moved very well by the water, and was as strong as the elemental with a detail its defense would be stronger, without having the necessity of each turn to recover. Mr. maps would be a unit that only he could edit the map in the course of the war, change could happen by block eg he would have the power to change a mountain to a forest for example would be interesting. i think that would be broken in the same time.
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Post by brasil on Jan 19, 2018 6:54:10 GMT -8
how come none of these units would be adequate?
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Post by NDjeneralBN on Jan 19, 2018 7:17:11 GMT -8
how come none of these units would be adequate? to OP.To broken.
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Post by toyknight on Jan 19, 2018 20:43:05 GMT -8
lol this is an interesting idea. Mr map seems too much, but the shark is quite reasonable. I will surely consider it when planning on next water based unit.
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Post by W on Jan 20, 2018 2:06:02 GMT -8
Lord map will broke :/
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Post by kaibaman on Aug 20, 2018 21:03:16 GMT -8
shadow ghoul
physical unit
atk - 50 + 5 each level up def - 0 aff - 0 range - 1 mov - 4
cost 500
can either attack or create 2 wall terrain per turn - range of wall terrain creation is same as attak range of shadow ghoul LP of wall terain is 100 def 0 wall terrain receives damge first. then any damage left is on shadow ghoul
other unit cannot enter the wall terrain except unit with air force ability. but these unit doenot recive any bonus like the shadow ghoul
thw wall can be used as a barrier in tough defense battle
special abilty - wall builder - create a wall terrain wall shadow - moves freely in wall (movement increase by 2 in wall) donot receive damage as long as it is in wall
hope my idea is taken for nxt update . please feel free to balance this unit
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