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Post by rezatim on Jan 7, 2018 4:05:47 GMT -8
My Ideas on this Game
»»Settings«« >>Import/Export Maps >>Editor Settings >>Maps(Min3×3, Max25×25)
»»Campaign«« >>AE2 Campaign Scenes >>AE3 Campaign >>AE1 Campaign Replaced Unit to AE1 Units
»»»Teams«««(1% Chance to say Yes Lol) >>>8 Teams(Blue,Red,Green,Black,+Indigo,Orange,Aqua,Dark Red) >>Skirmish Heads > Indigo = Galamar > Orange = Demon Lord > Aqua = Valadorn > Dark Red = Saeth
»»Units«« !!Note!! !G = Gold/Cost !AP = Physical Attack !AM = Magic Attack !DP = Physical Defense !DM = Magic Defense !M = Moves !R = Range !SoTW = Son Of The Water >>AE1 Units >Lizard{250G,50AP,5DP,10DM,4M,1R}[SoTW] >Wizard{450G,50AM,5DP,35DM,4M,2R}[Necromancer] >Spider{550G,60AP,30DP,15DM,6M,1R}[Charger][Poisoner][Fleet-Footed] >Wyvern{900G,60AM,20DP,20DM,6M,2R}[Hard Skin][Air Force] >>AE3 Units
»»Tiles«« >>Summer Tiles(AE2Mod) >>Ocean Villages >>Ocean Castles >>Combining Paths >>Wall
»»»Skirmish Rules««« >>>Team Settings<<< >>AI Difficulty >>Turn Queue >>Income Bonus >>>Classic Rules<<< >>Starting Gold(50-10000) >>Maximum Units(5-100) >>Tombstones(on/off) >>Status Effects(on/off) >>Ally is Visible when attack(on/off) >>>Special Rules<<< >>Heaven's Fury(on/off) >>Undamaged Units is demoted(on/off)(just like in blasted lands challenge) >>Instant Summon Unit When Died(Just Like Another Campaign) >Golem >Skeleton >Ghost
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