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Post by account_disabled on Oct 27, 2017 1:41:50 GMT -8
Hello all, welcome to my own personal preview of what I have been working on for the past year. My main job has been creating building chain effects for the campaign, so how much food a building produces and so on. Being who I am, however, I went so much further than that and basically overhauled large amounts of the campaign mechanics to make them much more interesting and realistic. An important warning: All of these mechanics are still WIP, they are not fully balanced and some effects and texts are missing in a few of these images. These bugs will not be present in the full release. Before I go on, for those who have not seen them already, I will show various screenshots of different areas of the map and an in-game look at the overall map. For more you can check app promotional videos
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Post by NDjeneralBN on Oct 27, 2017 1:55:04 GMT -8
Hello all, welcome to my own personal preview of what I have been working on for the past year. My main job has been creating building chain effects for the campaign, so how much food a building produces and so on. Being who I am, however, I went so much further than that and basically overhauled large amounts of the campaign mechanics to make them much more interesting and realistic. An important warning: All of these mechanics are still WIP, they are not fully balanced and some effects and texts are missing in a few of these images. These bugs will not be present in the full release. Before I go on, for those who have not seen them already, I will show various screenshots of different areas of the map and an in-game look at the overall map. For more you can check app promotional videosbattle of torin and battle of torin prequel will not be changed. dialogs also. why should we make them realistic?and how? (not hate comment,just asking)
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