Hi Toyknight, today i want to give you some suggestion for campaign balance/changes
1. Outside the City - Battle of thorin
Maybe give enemy (red team) extra 200 golds
after some turn or if my commander capture the castle, Enemy will come from west and bring 2 dragons and 2 golems.
But they not have so much gold. That make enemy not able to recruiting stronger troop like wolf or maybe even a catapult.
That will make player can easy to counter back enemy after kill red team is dragon and golem.
Give red team more gold will make this stage more challenging
2. Final assault - Battle of thorin Prequel
In this map, AI will make a stupid move, he bring his golem to danger area, that make player (blue team) can kill golem easier
using dragon.
Maybe make changes for AI move, he will bring his golem back to area around red team castle and start attacking from other
way, so that map will more challenging as a last stage of Scenario Battle of thorin Prequel
3. Scenario BW's War room
I think it's a good idea to make a storyline in this scenario, maybe.
And make system " player want to win previous stage to unlock next stage "
That is all
Please reply, i want to know what is you opinion about that idea.
Also, sorry for my bad english XD
Best,