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Post by john117 on Apr 20, 2018 2:28:45 GMT -8
Hi, I came across this new version of Ancient Empire just last night after I failed to redownload the original version.
I’m very confuse with all the new unit abilities like poisoning.
However I’m now at the dragon rescue level and starting to figure out the perks of each unit.
There is one unit GOLEM that I can’t seem to understand. A lot of time it’s health can exceed 100. Sometimes by being attacked by enemies troop, sometimes by the wisp aura. I cannot find any consistent way to increase its health beyond 100.
The extra health doesn’t seem to last too. It’s there for maybe 2 turns??? Then it returns back to 100.
The golem and sorcerer also seem to poison enemies at random. I thought the only troops that have poison is wolfs and skeleton.
Very very confuse right now.
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Post by aditya22082002 on Apr 20, 2018 2:58:40 GMT -8
Hi, I came across this new version of Ancient Empire just last night after I failed to redownload the original version. I’m very confuse with all the new unit abilities like poisoning. However I’m now at the dragon rescue level and starting to figure out the perks of each unit. There is one unit GOLEM that I can’t seem to understand. A lot of time it’s health can exceed 100. Sometimes by being attacked by enemies troop, sometimes by the wisp aura. I cannot find any consistent way to increase its health beyond 100. The extra health doesn’t seem to last too. It’s there for maybe 2 turns??? Then it returns back to 100. The golem and sorcerer also seem to poison enemies at random. I thought the only troops that have poison is wolfs and skeleton. Very very confuse right now. you know what I had a similar experience but you should read help perfectly the only thing missing there is about growth Golem - increases 25 hp /lvling up every time Commander - increases movement of 1 block/lvling up every time with atk and def other units - growth of atk/def All units earn 30exp/atk , 20exp/summoning,healing,supporting,destroying & if Commander attacks in last it earns 30exp extra +100,+200,+300exp for level 1,2,3 Max lvl is 3 Welcome to the forum
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Post by john117 on Apr 20, 2018 3:44:45 GMT -8
Thanks for the quick and helpful information =)
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Post by toyknight on Apr 20, 2018 18:07:13 GMT -8
If your unit standby on tombstone it will be poisoned for 1 round (the tombstone will be removed), Sorceress is an exception she will not be poisoned by tombstones.
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Post by aditya22082002 on Apr 20, 2018 19:13:11 GMT -8
If your unit standby on tombstone it will be poisoned for 1 round (the tombstone will be removed), Sorceress is an exception she will not be poisoned by tombstones. I didn't know about sorcerer lol Thanks for info.☺
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Post by aditya22082002 on Apr 21, 2018 6:33:49 GMT -8
Thanks for the quick and helpful information =) Ghost movement also increases
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