|
Post by NDjeneralBN on Jan 11, 2018 13:28:40 GMT -8
First thing first. Here in this created Thread you can make your opinions about the Units. Should they be buffed or nerfed?Or even changed. Post here your ideas what could be changed with good reasons.
|
|
|
Post by NDjeneralBN on Jan 11, 2018 14:01:12 GMT -8
Okay,i started playing this game since 2014.(or 15,dont really rememmber)and there was 2 units that i defeneatly never liked. Wolf-#UsselesUnit:( and Wolf Archer-Too op and not really interesting. :/
Reasons:Well i aleready i have posted problem with wolf in some of my posts in this site. Wolf archer and wolf have no sense in my opinion.Why wolf archer have blinding efect?No sense.REALLY! Also Toyknight sayd in one of his postes that he would (probably) remove wolfarcher from the game. For me that is the waist of potential.So this is my idea.
All unit that cost 600 have some crazy abbilities. Golem-Tank Wizzard-That damage lol Ice element- Sniper Wolf-Nothing. :/
So in my opinion we should remove wolfarcher to be purchased from the castle.And make This combo. If wolf have poison just,i think to get wolfarcher you nead to combine archer and wolf.Shouldent that be cool? Also about important thinks. DAMAGE,DEFENCE,ABILITIES...
Archer- 45 damage 5 defence 5 defence Marksman-abilitie
Wolf- 70-damage 20-defence 5-defence Charger,Poisoner,Fleet-footed-Abilities
Now if they Merge thsi could happen. New Wolfarcher- Damage-60 Defence-25 defence-10 Abilities-Precise hit-Same abilitie but gives 10 points of damage to unit. Charger Poisoner Fleet-footed Raging strike-Gives this unit abilitie to get 10 points of damage if atacks 1 block away the enemy unit.
And the range should be like curent wolfarchers but now he could fight in close combat,or better to say its going to be like ice elements.
And its going to cost 4 unit points. And when units merge theyr exp.combines and then decides what lvl the unit should be.You must be thinking.HEI!ITS TOO OP! well you can combine onely units with the same lvl.
so tell me your ideas.i really think this could be an interesting change.
|
|
|
Post by aditya22082002 on Jan 13, 2018 2:14:47 GMT -8
Okay,i started playing this game since 2014.(or 15,dont really rememmber)and there was 2 units that i defeneatly never liked. Wolf-#UsselesUnit:( and Wolf Archer-Too op and not really interesting. :/
Reasons:Well i aleready i have posted problem with wolf in some of my posts in this site. Wolf archer and wolf have no sense in my opinion.Why wolf archer have blinding efect?No sense.REALLY! Also Toyknight sayd in one of his postes that he would (probably) remove wolfarcher from the game. For me that is the waist of potential.So this is my idea.
All unit that cost 600 have some crazy abbilities. Golem-Tank Wizzard-That damage lol Ice element- Sniper Wolf-Nothing. :/
So in my opinion we should remove wolfarcher to be purchased from the castle.And make This combo. If wolf have poison just,i think to get wolfarcher you nead to combine archer and wolf.Shouldent that be cool? Also about important thinks. DAMAGE,DEFENCE,ABILITIES...
Archer- 45 damage 5 defence 5 defence Marksman-abilitie
Wolf- 70-damage 20-defence 5-defence Charger,Poisoner,Fleet-footed-Abilities
Now if they Merge thsi could happen. New Wolfarcher- Damage-60 Defence-25 defence-10 Abilities-Precise hit-Same abilitie but gives 10 points of damage to unit. Charger Poisoner Fleet-footed Raging strike-Gives this unit abilitie to get 10 points of damage if atacks 1 block away the enemy unit.
And the range should be like curent wolfarchers but now he could fight in close combat,or better to say its going to be like ice elements.
And its going to cost 4 unit points. And when units merge theyr exp.combines and then decides what lvl the unit should be.You must be thinking.HEI!ITS TOO OP! well you can combine onely units with the same lvl.
so tell me your ideas.i really think this could be an interesting change. In the time of jawa the aura also gave some defiance pts so prefer giving extra dp in inspired status and increase the value of soldiers mermaid s by giving 30 exp on occupying building s
|
|
|
Post by NDjeneralBN on Jan 13, 2018 14:46:56 GMT -8
aditya22082002 i agree with you about giving soilders and mermaids exp when they ocupy the building.Since they are kinda useles in multiplayer battles (in terms of combat exp)
|
|