|
Post by kebab137 on Jul 12, 2017 3:29:44 GMT -8
It's a dumb suggestion, but maybe you should make advance wars remastered?
|
|
|
Post by NDjeneralBN on Aug 6, 2017 9:14:04 GMT -8
Important thinks that neads to be fixed: 1.Some multiplayer games dont whant to be ended.go to multiplayerm battles.some battles dont whant to end.make a timer 2 days then delete the battle. 2.comander ai canot get to castle becaus his army will get in his way.
|
|
|
Post by NDjeneralBN on Aug 9, 2017 8:12:17 GMT -8
I trieded new 2.0.0 build 12 And these are thinks that got in my eye: 1.Starting screen loks AMAZING!!!!!! 2.details on main meni is just so Good! 3.i realy dont like new register think. :/ i think is so unneaded. 4.please dont make that we nead to login to play multiplayer. 5.Please get back tutorial lvls.(in my opinion it was good adition to game.just to ad more tutorials for all units.)i could make a videos how could lvl desain loks.(if you dont mind) 6.i dont think beserkers should have counter madness.(That should have dragons.than they could cost 1250) 7.wisps are to op.thei dont nead to give units damage if they can heal them.i think wizard can give them damage boost.(since he is the onely unit in the game that dont have abilitie.) 8.wizards could heal unded units.like paladin. 9.Can you please give us an option to swich betwen old look of the map editor and in game battle and the new?a lot of people that have played game before upcoming of this update would prefere more old look more then new.so please add swich option betvene old and new. 10.Some units in camopagin like:water element chief and oficer (that apears in every stage)can have theyr own look. 11.Can i help you in making serbian language if u whant? 12.can you ad new team color,and commander. 13.in my opinion campagins dont neads to be hard.(they neads to be likeble,good,not hard and interesting)can you a litle bit reduce the dificulty?a lot of people have the problem with the dificulty. 14.dont remuve crystals in map editor 15.Can you incrise map size?we whats to make biger map battles and create pictures of some thinks and regions and get it in game. XD (not a joke) 16.new campagin...well in original ancient empires sith is supoused to die at the end.so new campagin its a llitle strange in my opinion. i am not saying i dont like its just litle strange.(i aprecheate your hard work dont wory)Becaus there are a lot of new units.and in the third campagin those units neads to be in some point "why" they are there.like galamar and valandor neads to find more help outside the kingdom. the new enemy could be siths brouther.like this: There are 3 temples and crystals:Courage,Wisdom and life. that was ben in posesion of protectors(like in the story) but in 3 campagin siths brother poseses 4 crystal.crystal of death.also he can resurect sith and have big good vs battle.(galamar and valandor vs sith and his brother) Thanks for broathing this game to life and we all aprichiate your HARD work!!!
|
|
|
Post by W on Aug 15, 2017 5:42:06 GMT -8
I trieded new 2.0.0 build 12 And these are thinks that got in my eye: 1.Starting screen loks AMAZING!!!!!! 2.details on main meni is just so Good! 3.i realy dont like new register think. :/ i think is so unneaded. 4.please dont make that we nead to login to play multiplayer. 5.Please get back tutorial lvls.(in my opinion it was good adition to game.just to ad more tutorials for all units.)i could make a videos how could lvl desain loks.(if you dont mind) 6.i dont think beserkers should have counter madness.(That should have dragons.than they could cost 1250) 7.wisps are to op.thei dont nead to give units damage if they can heal them.i think wizard can give them damage boost.(since he is the onely unit in the game that dont have abilitie.) 8.wizards could heal unded units.like paladin. 9.Can you please give us an option to swich betwen old look of the map editor and in game battle and the new?a lot of people that have played game before upcoming of this update would prefere more old look more then new.so please add swich option betvene old and new. 10.Some units in camopagin like:water element chief and oficer (that apears in every stage)can have theyr own look. 11.Can i help you in making serbian language if u whant? 12.can you ad new team color,and commander. 13.in my opinion campagins dont neads to be hard.(they neads to be likeble,good,not hard and interesting)can you a litle bit reduce the dificulty?a lot of people have the problem with the dificulty. 14.dont remuve crystals in map editor 15.Can you incrise map size?we whats to make biger map battles and create pictures of some thinks and regions and get it in game. XD (not a joke) 16.new campagin...well in original ancient empires sith is supoused to die at the end.so new campagin its a llitle strange in my opinion. i am not saying i dont like its just litle strange.(i aprecheate your hard work dont wory)Becaus there are a lot of new units.and in the third campagin those units neads to be in some point "why" they are there.like galamar and valandor neads to find more help outside the kingdom. the new enemy could be siths brouther.like this: There are 3 temples and crystals:Courage,Wisdom and life. that was ben in posesion of protectors(like in the story) but in 3 campagin siths brother poseses 4 crystal.crystal of death.also he can resurect sith and have big good vs battle.(galamar and valandor vs sith and his brother) Thanks for broathing this game to life and we all aprichiate your HARD work!!! I have contact Toyknight a long time ago (Toyknight@outlook.com) so i think i can answer some question, first about turitorial, he just make some change for turitorial so it's not available in beta apk. For register online, maybe you can check my post in "Ideas" , search thread with name "online map", some of my opinion about online system in there, so you will know why i think its important. It's just my opinion, now inspired aura of berseker is removed, counter madness is a great ability for him, and that will make campaign dillema much more harder π. And i think make more harder is best idea, if all campaign too easy that will just make everyone can complete all campaign and get boring faster, right? For make more legion, i think it's too hard, i have try to make something with pixel, it's really hard, make more colour for troop is not easy. And what happens with you language π
|
|
|
Post by NDjeneralBN on Aug 15, 2017 10:18:41 GMT -8
I trieded new 2.0.0 build 12 And these are thinks that got in my eye: 1.Starting screen loks AMAZING!!!!!! 2.details on main meni is just so Good! 3.i realy dont like new register think. :/ i think is so unneaded. 4.please dont make that we nead to login to play multiplayer. 5.Please get back tutorial lvls.(in my opinion it was good adition to game.just to ad more tutorials for all units.)i could make a videos how could lvl desain loks.(if you dont mind) 6.i dont think beserkers should have counter madness.(That should have dragons.than they could cost 1250) 7.wisps are to op.thei dont nead to give units damage if they can heal them.i think wizard can give them damage boost.(since he is the onely unit in the game that dont have abilitie.) 8.wizards could heal unded units.like paladin. 9.Can you please give us an option to swich betwen old look of the map editor and in game battle and the new?a lot of people that have played game before upcoming of this update would prefere more old look more then new.so please add swich option betvene old and new. 10.Some units in camopagin like:water element chief and oficer (that apears in every stage)can have theyr own look. 11.Can i help you in making serbian language if u whant? 12.can you ad new team color,and commander. 13.in my opinion campagins dont neads to be hard.(they neads to be likeble,good,not hard and interesting)can you a litle bit reduce the dificulty?a lot of people have the problem with the dificulty. 14.dont remuve crystals in map editor 15.Can you incrise map size?we whats to make biger map battles and create pictures of some thinks and regions and get it in game. XD (not a joke) 16.new campagin...well in original ancient empires sith is supoused to die at the end.so new campagin its a llitle strange in my opinion. i am not saying i dont like its just litle strange.(i aprecheate your hard work dont wory)Becaus there are a lot of new units.and in the third campagin those units neads to be in some point "why" they are there.like galamar and valandor neads to find more help outside the kingdom. the new enemy could be siths brouther.like this: There are 3 temples and crystals:Courage,Wisdom and life. that was ben in posesion of protectors(like in the story) but in 3 campagin siths brother poseses 4 crystal.crystal of death.also he can resurect sith and have big good vs battle.(galamar and valandor vs sith and his brother) Thanks for broathing this game to life and we all aprichiate your HARD work!!! I have contact Toyknight a long time ago (Toyknight@outlook.com) so i think i can answer some question, first about turitorial, he just make some change for turitorial so it's not available in beta apk. For register online, maybe you can check my post in "Ideas" , search thread with name "online map", some of my opinion about online system in there, so you will know why i think its important. It's just my opinion, now inspired aura of berseker is removed, counter madness is a great ability for him, and that will make campaign dillema much more harder π. And i think make more harder is best idea, if all campaign too easy that will just make everyone can complete all campaign and get boring faster, right? For make more legion, i think it's too hard, i have try to make something with pixel, it's really hard, make more colour for troop is not easy. And what happens with you language π
|
|
|
Post by NDjeneralBN on Aug 15, 2017 10:36:35 GMT -8
I have contact Toyknight a long time ago (Toyknight@outlook.com) so i think i can answer some question, first about turitorial, he just make some change for turitorial so it's not available in beta apk. For register online, maybe you can check my post in "Ideas" , search thread with name "online map", some of my opinion about online system in there, so you will know why i think its important. It's just my opinion, now inspired aura of berseker is removed, counter madness is a great ability for him, and that will make campaign dillema much more harder π. And i think make more harder is best idea, if all campaign too easy that will just make everyone can complete all campaign and get boring faster, right? For make more legion, i think it's too hard, i have try to make something with pixel, it's really hard, make more colour for troop is not easy. And what happens with you language π I have contacted also toyknight i sended him my video abaut my personal ideas and other thinks.its preview.(you are also welcome to wach it)https://youtu.be/8bxGTvgIfBs also another legion is not too hard.(its neaded to be aded just 1 more comander,and head is onely changing) also campagins wohnt get boring after time.(i have never been bored in campagins)a lot of people are angry at play store becaus they are hard. also if they are going to be easy then make that you can unlock more maps if you complete 1 campagin and if you complete 2 campagin unlock map editor. i also have some of my ideas at stages in campagins(how to balance)i will make in the future videos just to give developers my opinions. and 3 campagin in theyr build is missing a lot of things and potential that could have. also yeas they nead to remuve the thing when your comander dies its game over.(in original you can get him back from the castle) and seath is suposed to die in the end. also what did you mean with "And what happens with you language" also soon i will make videos on my ideas on campagin on my yt chanell. so yea
|
|
|
Post by NDjeneralBN on Aug 17, 2017 6:37:37 GMT -8
Spirits dont need damage aura.if they are going to heal units.wizards should have that abiliti since they are useles.
|
|
|
Post by NDjeneralBN on Aug 17, 2017 6:38:54 GMT -8
comanders are too weak in story mode.they nead to have 25 defence not 20.(since they are heroes,not troops)
|
|
|
Post by NDjeneralBN on Aug 17, 2017 6:39:57 GMT -8
ice elements still op :\
|
|
|
Post by NDjeneralBN on Aug 17, 2017 6:41:52 GMT -8
golems are too weak agenst mage units. spirits should cost more becaus of damage aura. golems 500 or 550. dragons should have counter madness not besercers.
|
|
|
Post by toyknight on Aug 21, 2017 11:50:00 GMT -8
Spirits dont need damage aura.if they are going to heal units.wizards should have that abiliti since they are useles. Just a heads up, attack aura is removed from spirits in the latest build.
|
|
|
Post by NDjeneralBN on Aug 22, 2017 10:36:11 GMT -8
In Campaign when commander died and game over is logic. So you think in real war, if you commander get killed you think you can revive it again ? πwith what? Amaterasu? π. If you soldier died you can recruit new soldier, but if you commander died, who can revive him? π Madara from Naruto in Konohagakure Village? π Well first commanders canot die.first they are the onely unit that doshant leave grave when they die.And all other units are leaving graves when dies.(unlise you think commanders are unded)so actualy they just got wounded.also du we have golems and dragons in real war.not realy.this is game
|
|
|
Post by NDjeneralBN on Aug 22, 2017 10:57:09 GMT -8
All Campaign except challenge not so hard if you skilled to make right move and formation. About Spirit i think it's not bad idea if he get inspired aura, inspired aura is damage bonus now decreased to 5 damage ( from 10). And spirit is really easy to get killed, a small buff is a great idea first you canot beat lvls in first try.canot beat lvls withaut savings. you nead to be series to play.once you have beaten lvl you whont going to play it again becaus its anoing and not enyoible. spirits cannot die easy.they are suport units.having abilitie to heal and to fly out of enemy range easy if they are in danger.if you have more than 2 on one place its imposible to kill them.(remmember you will have units that are going to protect the wisps).they remuves negative bufs.and now gives atack aura.just 5oo.have magic damage.big aura.damage unded units.nice magic damage and defence... a " SMALL BUFF"...thats not a small buff.first all units aroun him gets 5 atack.also it heals!it would be better to give that abilitie yo black mages or beserkers.(and get it back to 10) archers can kill easy wisps.well if you guard them well then archers are youseles in that point.
|
|
|
Post by NDjeneralBN on Aug 22, 2017 11:43:30 GMT -8
Golem 500 or 550 cost? Wow. What a stupid idea π. Golem is strong enough, maybe you not have a skill to use golem so you want to buff golem π Ice elemental now not get hitpoints bonus every leveled up, it's not OP now. Dragon is really strong weapon, buff that just make he too OP. Sincely Berseker not have inspired aura make him weak, so counter madness is a good idea, i really like that changes, now campaign dillema is really challenging π its better in a lot more situations to use ice elements,wolf archers,wolfs,catapults.golems are easy target agenst slimes and other mage units. BUT THEY NEAD TO BE SHIELD OF THE ARMY!!! JUST 55 DAMAGE AND 10 MAGIC DEFENSE!?well that tipe of unit is not good for 600 as other units in his rang. yeas he is good agenst mealy atacks but yeas...who will not bring mage units.yeas they can have defence 55 and healt 175 with lvl3...but original version could wash the floor with him.max titan lvl 9 in ae2 is deserve title beholder for his good damage and defence in ae2 he should cost 700 meaby even 750 but here golems in my opinion dont deserve to cost 600. wolfs can run away and poisen enemies.wolfarcher can blind them and run away.dragons same.wizards good for toasting golems wisps damage and heal..... also what i would heal my golem with paladins?!well in a lot of times its just a waste of a heal.beter buy catapult,wolf,wolfarcher,ice element or a wisp. and most important thing.(there is more watter then mountains on maps,there are just 3 maps where is this strategy realy good)(croosroads watterways and 1 more.forgot the name) well in ae2 golems are 10 times better then these.also you are telling me that i dont have skills with them so i my friend nead to buff them for no being SKILLED with them.really? -_- 1.they are my favorite units. 2.a lot of my tactics and combos are using golems. 3.i know how to yous them. 4.know their weakneses and their capabilities. 5.know where and why would i youse them. 6.... ice elements are still op. good on land really good on watter can dominate waterways with 3 ice elements and just 2 wisps in the middle even if every enemy or player focus on me. extreamly long range.can dominate wolfs and golems.oenly good counters are ghosts ad wolf archers.but still you will bring backup. easy lvl up.good regen(totaly in watter) dragon should cost with that abilitie 1200. and will have more logic than besserker.what they will trow axes? xd besserkers shoul keep that abilitie(damage aura)or give it to wizards.it will give more logic than besserkers. besserkers can be good for commbat with more units.just to impruv them
|
|
|
Post by NDjeneralBN on Aug 22, 2017 12:06:20 GMT -8
Spirits dont need damage aura.if they are going to heal units.wizards should have that abiliti since they are useles. Just a heads up, attack aura is removed from spirits in the latest build. Thanks toyknight (and others in the TEAM) it was realy a too good abilitie for the wisp.i trieded 9 days to play with them and they was ultiamete suporters.just costing 500 and being good flying units with all those abilities makes them ultimate present giving troop. XD also what is whit he wizards?are they gettin any new abilitie? also when will new update going to be relesed? Also when new update come i would be finaly ready to make Ancient Empires Troop battles.(but untile update i nead to wheit)
|
|