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Post by kaibaman on Dec 13, 2018 21:53:24 GMT -8
i just thought we can just create a new mode of play. one with new winning condition. like capture enemy crystals thing like that.
we can include in in skirmishes setting
win by killing king win by killing enemy crystal
or we must transport crystal to a specified location. that could be fun. what do you think guys
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Post by kaibaman on Dec 13, 2018 22:00:51 GMT -8
by the way we can include the crystal as a unit.
crystal
att - 0 def - 35 aff - 0 mov - 3 range - 1-1 ability = 100 gold per turn heal 10Hp within range price = 450
needs some balancing for sure
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Post by kaibaman on Dec 13, 2018 22:07:40 GMT -8
i know new units wont be added now but what about this unit,
da f**king reaper
Reaper
attak 40 magic mov 3 def 15 aff 5 range 1-1 price - 300 ability kills any unit under 25HP air force
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Post by v4lkyri3m4ni4c on Dec 13, 2018 23:01:31 GMT -8
i know new units wont be added now but what about this unit, da f**king reaper Reaper attak 40 magic mov 3 def 15 aff 5 range 1-1 price - 300 ability kills any unit under 25HP air force How about vampire? Atk: 50 (+10 per level, physical) Def: 20 Aff: 20 physical Move: 4 (+1 per level?) Price: (500 gold?) Slot: (2?) Skills: air force, undead, grim reaper, lifesteal* *lifestealers can heal themselves equal to 50% dealt damage.
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Post by toyknight on Dec 14, 2018 8:42:10 GMT -8
Yeah, like a flag capturing game, it's possible. I have thought about this a long time ago.
Anyways let's fix the balance first. There's some other interesting staff I want to add during next year, not sure if I will be able to get to this soon. But your idea is noted.
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Post by v4lkyri3m4ni4c on Dec 14, 2018 14:30:54 GMT -8
Yeah, like a flag capturing game, it's possible. I have thought about this a long time ago. Anyways let's fix the balance first. There's some other interesting staff I want to add during next year, not sure if I will be able to get to this soon. But your idea is noted. That's hard to think of. And what about increasing level cap for skirmish? (Between 3-9.)
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Post by aditya22082002 on Dec 15, 2018 4:38:24 GMT -8
i just thought we can just create a new mode of play. one with new winning condition. like capture enemy crystals thing like that. we can include in in skirmishes setting win by killing king win by killing enemy crystal or we must transport crystal to a specified location. that could be fun. what do you think guys also change in picture of it
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Post by v4lkyri3m4ni4c on Dec 15, 2018 5:14:31 GMT -8
i just thought we can just create a new mode of play. one with new winning condition. like capture enemy crystals thing like that. we can include in in skirmishes setting win by killing king win by killing enemy crystal or we must transport crystal to a specified location. that could be fun. what do you think guys also change in picture of it Now that's even more skirmish settings. And picture? Well then.
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Post by NDjeneralBN on Dec 24, 2018 8:33:18 GMT -8
i just thought we can just create a new mode of play. one with new winning condition. like capture enemy crystals thing like that. we can include in in skirmishes setting win by killing king win by killing enemy crystal or we must transport crystal to a specified location. that could be fun. what do you think guys i really really like the idea kaiba.i think i proposed gamemode like this one years ago but cant really remmember.also i think it would be preati cool to have something like this since gamemode can look really cool and uniq.
having to move crystal or he moves on its own would make it really interesting becaus you cant just put him behind lines or something so i say just *****ng yeas!!!!!!!!!
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