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Post by v4lkyri3m4ni4c on Dec 8, 2018 4:52:18 GMT -8
Shud put golem on mountain with a druid combo. U were too fast to buy archers and mermaid Time to add a new son of mountain.
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Post by aditya22082002 on Dec 11, 2018 4:09:33 GMT -8
toyknight when td209 map guide gonna come I think it was Aug then and now it is dec I think he will be AFK for quite a long time. can u get a video on yt
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Post by v4lkyri3m4ni4c on Dec 11, 2018 16:54:25 GMT -8
I think he will be AFK for quite a long time. can u get a video on yt Better be the one by td209.
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Post by NDjeneralBN on Dec 15, 2018 9:22:54 GMT -8
not sure will td209 come back
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Post by kiroumaru on Dec 16, 2018 0:05:43 GMT -8
About the catapult + druid combo :
i totally agree with this, catapult + druid is too op in orevious patch since 3.2.0 hv nerf druid by only giving half xp after supporting, I'll need to see myself if it's still op
About golems:
I totally agree with this too, golem is too op.... Golem is a unit with middle-upper class attack , Very high defense, Very fast movement (5 +son of mountain bonus), + powerful aura + lets not forget he have that hard skin ability + the annoying thing is, after lvl up, his max hp can be increased (no unit other than golem hv this ability)..... Even if golem is not on mountain, he can attack hard , slow enemy team , with high-speed movement hit weaker enemy
When u compare golem to dire wolf, wolf looks so weak
I wish golem : - movement would be change into 3 : He isn't too slow, with the son of mountain bonus. Also to make his role become more of a tank, instead of an attacker with high defense and movspeed - reduce aura radius into 1 - no more max hp increase after lvl up (to make it balance, bcos no units gain increased hp anyway after lvl up) - attack and defense reduced by 5
Even after this nerf, I think golem still stay to hv the abnormally highest defense (just compare it with other units) , but we'll need to see first ...
This is my opinion
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Post by kaibaman on Dec 16, 2018 23:33:54 GMT -8
golem no longer op. 3 slimes can kill it
or ghosts . ghist are OP right now
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Post by kiroumaru on Dec 18, 2018 2:09:55 GMT -8
toyknight shud discuss with few member to check if the update changes are good,
for example like ghost changes, maybe ghost grim reaper ability should work like: - when enemy units have 50 or lesser hp or - reduce bonus attack to 10
also bcos of ghost sudden overpoweredness, slime is useless now
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Post by v4lkyri3m4ni4c on Dec 18, 2018 2:42:44 GMT -8
toyknight shud discuss with few member to check if the update changes are good, for example like ghost changes, maybe ghost grim reaper ability should work like: - when enemy units have 50 or lesser hp or - reduce bonus attack to 10 also bcos of ghost sudden overpoweredness, slime is useless now I've been discussing with toyknight over balancing issues.
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