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Post by kiroumaru on Dec 17, 2018 4:05:25 GMT -8
Ninja attack 55 defense 5 movespeed 6 attack range 1-2 price 600
ability: - son of forest - hiding expert : when standing on forest and on enemy turn, when attacked, will only take 25% damage and ninja doesn't counter - melee specialist : when attacking with melee attack against enemy unit that has 2 or more ranged attack, ninja will deal bonus 20 damage - Stealthy : After killing enemy unit on his turn, he can move again 6 space
I think melee specialist is to nerf ranged meta, bcos i feel like aer is favoring more towards ranged units also to nerf mermaid...
Ninja biggest weakness is status debuff, such as slow or blind
Edit : add other ability: vital hit : attack apply slow on enemy pass : ninja can move through enemy units (works like flying units)
i forget to write this ytd
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Post by v4lkyri3m4ni4c on Dec 17, 2018 5:25:27 GMT -8
Ninja attack 55 defense 5 movespeed 6 attack range 1-2 price 600 ability: - son of forest - hiding expert : when standing on forest and on enemy turn, when attacked, will only take 25% damage and ninja doesn't counter - melee specialist : when attacking with melee attack against enemy unit that has 2 or more ranged attack, ninja will deal bonus 20 damage - Stealthy : After killing enemy unit on his turn, he can move again 6 space I think melee specialist is to nerf ranged meta, bcos i feel like aer is favoring more towards ranged units also to nerf mermaid... Ninja biggest weakness is status debuff, such as slow or blind This takes a long time to decide.
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Post by v4lkyri3m4ni4c on Dec 17, 2018 20:33:31 GMT -8
Ninja attack 55 defense 5 movespeed 6 attack range 1-2 price 600 ability: - son of forest - hiding expert : when standing on forest and on enemy turn, when attacked, will only take 25% damage and ninja doesn't counter - melee specialist : when attacking with melee attack against enemy unit that has 2 or more ranged attack, ninja will deal bonus 20 damage - Stealthy : After killing enemy unit on his turn, he can move again 6 space I think melee specialist is to nerf ranged meta, bcos i feel like aer is favoring more towards ranged units also to nerf mermaid... Ninja biggest weakness is status debuff, such as slow or blind It seems good to add new units, but I think they should be adjusted to the style of the game, there is currently elemental water and elemental ice, maybe it works better to add air elemental and keep the same characteristics of the ninja. toyknight will get more headaches for that.
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Post by kaibaman on Mar 25, 2019 21:25:56 GMT -8
i like the dark elemental
price 600 mov 4 ranged 1-2 atk 50 def 10 aff 5 magic
ability - undead - receive heal from tombstone + poison necrosis - heals undead by 15 damage other unit by 15 within range
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Post by kaibaman on Mar 25, 2019 21:38:18 GMT -8
graveler
price - 300
mov 4 range 1-1 attak 50 physical def 10 aff 5
ability
range defender son of mountain avalanche - receive 10 attk vs slowed unit
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Post by NicoPjam on Mar 25, 2019 21:57:28 GMT -8
In terms of prices, I think a possible new unit should cost 350 gold, as strong as the water elemental, but infantry. Maybe physical defense against limo and so on, and the wizard is an option as counter.
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Post by toyknight on Mar 26, 2019 10:25:38 GMT -8
Hmmm, well that stealthy ability sounds pretty interesting.
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Post by v4lkyri3m4ni4c on Mar 27, 2019 0:51:59 GMT -8
Hmmm, well that stealthy ability sounds pretty interesting. Camouflage is also good.
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